Tuesday, December 14, 2010

New LOL hero!!

New hero is out! Yet another female caster with massive tits! With the new hero comes tons of nurfs and buffs to heroes. I'm not runed out for casters so i might use my IP i was saving for runes to start playing casters.


New Skins in the Store

Siren Cassiopeia
Desperada Cassiopeia
Santa Gragas
Reindeer Kog’Maw
Silent Night Sona
Re-Gift Amumu
Ragdoll Poppy
Candy Cane Miss Fortune

Snowdown Showdown Spoils

The Winter Map is back for the Showdown!
Red and Blue Eggnog to provide Health and Mana
Minions with elf and reindeer hats
Festive skins
Festive Tier 3 runes
Festive PVP.net landing page

PVP.net v1.25.13

Improved Leaver Buster - PVP.net will now automaticaly ban leavers. This works similar to a 'driving points" system for driver's licenses.
You gain ‘leave points’ by leaving games, and if you have enough leave points, you will be suspended or banned.
You lose ‘leave points’ by having good behavior – by completing your games, and not leaving over a long period of time.
Mastery saving has been improved
Repseccing your masteries no longer saves an empty mastery page to the server. This means you’ll never accidentally enter the game with no masteries.
You can now remove saved mastery points individually without having to return all your points.
When you have unsaved changes in your rune page or mastery page, you will now be prompted to save when navigating away.
Lowered the volume level of audio in PVP.net at all slider positions. You may want to adjust the audio levels in PVP.net as a result.
Fixed a bug where viewing another users Champions would display your own Champions instead. This option is now greyed out when viewing another users profile.
Fixed a bug where the "Play Again" button would not work at the End of Game screen for arranged teams
Fixed a bug where you could not select the "Random" marker in Champion Selection
Fixed a bug where PVP.net would crash at certain resolutions

League of Legends v1.0.0.107

Cassiopeia, the Serpent’s Embrace

Noxious Blast - Cassiopeia blasts an area with a delayed high damage poison, granting her increased Movement Speed if she hits a champion.
Miasma - Cassiopeia releases a growing cloud of poison, lightly damaging and slowing any enemy that happens to pass through it.
Twin Fang - Cassiopeia lets loose a damaging attack at her target. If the target is poisoned the cooldown of this spell is refreshed.
Petrifying Gaze (Ultimate) - Cassiopeia releases a swirl of magical energy from her eyes, stunning any enemies in front of her that are facing her and slowing any others with their back turned.
Deadly Cadence (Passive) - After casting a spell any subsequent spellcasts will cost 10% less for 5 seconds. This ability stacks up to 5 times.


Rupture delay reduced to 0.75 seconds from 0.8
Carnivore health restored reduced to 34-68 from 40-82
Carnivore mana restored reduced to 7-15.5 from 8-16.5


Base damage increased to 47.6 from 45
Damage per level increased to 3 from 2.6
Base attack speed increased to 0.665 from 0.658


Terrify cooldown changed to 14/13/12/11/10 from 12
Terrify mana cost reduced to 65/80/95/110/125 from 65/85/105/125/145
Drain mana cost reduced to 80/90/100/110/120 from 80/95/110/125/140
Crowstorm mana cost reduced to 150/200/250 from 200/300/400


Decisive Strike attack damage ratio increased to 120% from 100%
Decisive Strike base damage reduced to 30/45/60/75/90 from 40/60/80/100/120
Base damage per second changed to 60/90/120/150/180 from 30/70/110/150/190
Scaling increased to 100% per second from 70%
Now scales off of only bonus attack damage rather than all attack damage


Drunken Rage damage reduction reduced to 10/12/14/16/18% from 10/14/18/22/26%
Drunken Rage mana restoration changed to 40/55/70/85/100 from 50/60/70/80/90
Explosive Cask cooldown increased to 90/75/60 seconds from 60


Bouncing Blades
Now scales off of 80% bonus attack damage (instead of 100% of all attack damage)
Base damage increased to 60/95/130/165/200
Now has a 0.35 ability power ratio
Death Lotus
Base damage decreased to 40/50/60 from 50/65/80
Now scales off of both attack damage and ability power rather than one or the other
Now hits the closest 3 targets rather than 3 random targets
Cooldown reduced to 60/55/50 seconds from 60


Ethereal Chains root duration increased to 1/1.3/1.6/1.9/2.2 seconds from 1/1.25/1.5/1.75/2
Mimic cooldown reduced to 40/32/24 seconds from 40/35/30


Seismic Shard slow and haste changed to 14/17/20/23/26% from 10/15/20/25/30%
Seismic Shard cast range reduced to 625 from 700
Ground Slam mana cost increased to 60/65/70/75/80 from 60


Null Zone percent of health damage increased to 5/6/7/8/9% from 4/5/6/7/8%
Null Zone no longer has a minimum damage dealt
Voidlings now spawn after 4 casts instead of after 5


Mace of Spades now resets the attack timer when used
Iron Man shield generation reduced to 20/25/30% from 30%
Iron Man shield decay increased to 5% from 3%


Fixed a bug where she would have lower base damage in cougar form than human form


Undertow now deal physical damage instead of magic damage
Vicious Strikes health scaling changed to 0.5% at all ranks from 0.3/0.6/0.9/1.2/1.5%
Vicious Strikes base damage changed to 10/17/24/31/38 from 12/18/24/30/36
Ragnarok damage reduction reduced to 20/30/40 from 25/45/65


Spear Toss base damage reduced at earlier ranks to 16/28/40/52/64 from 20/31/42/53/64
Heartseeker Spear scaling damage reduced at earlier ranks to 20/25/30/35/40% from 24/28/32/36/40%


Fixed a bug with Diplomatic Immunity where the particles didn't display for their full duration at ranks 2 and 3
Fixed a bug with Diplomatic Immunity where the tooltip didn't reflect the increase in duration when ranking up
Fixed a bug with Diplomatic Immunity where the leveling tooltip didn't reflect the increase in duration with higher ranks


Carrion Renewal now restores mana instantly


Spray and Pray
Now fires a maximum of 5/6/7 shots
Duration increased to 12 seconds from 6
Now increases Twitch's attack damage by 15/25/35 instead of providing 30/45/60% Attack Speed


Tiger Stance
Initial damage is now 150% attack damage plus 40/80/120/160/200 from 180/210/240/270/300% attack damage
Persistent effect no longer splits Udyr's attacks
Udyr now gains half attack speed for 5 seconds after activating Tiger and half while in Tiger stance
Phoenix Stance base damage of activation effect reduced to 10/18/26/34/42 from 15/25/35/45/55
Phoenix Stance base damage of on hit effect increased to 50/90/130/170/210 from 40/80/120/160/200


Fixed a bug that was causing Urgot's auto-attack to have a slight delay when clicking a unit for the first time
Range increased to 425 from 400
Attack damage reduced to 51.6 from 54.1
Attack damage per level increased to 3.6 from 3.1
Acid Hunter
Base damage reduced to 15/45/75/105/135 from 30/60/90/120/150
Attack damage ratio increased to 0.85 from 0.7
Terror Capacitor base shield changed to 80/140/200/260/320 from 80/120/160/200/240
Noxian Corrosive Charge
Now deals physical damage instead of magic damage
Damage changed to 75/130/185/240/295 (+0.6 bonus attack damage) from 100/155/210/265/320
Now reduces 12/14/16/18/20% of the target's armor instead of 10/15/20/25/30 flat armor
Updated recommended items


Banshee's Veil
Health reduced to 375 from 450
Mana reduced to 375 from 400
Magic resist reduced to 50 from 57
Elixir of Agility
Now grants 12-22% Attack Speed and 8% Critical Chance, reduced from 15-25% Attack Speed and 15% Critical Chance
Cost reduced to 250 from 300
Elixir of Brilliance
Now grants 20-40 Ability Power and 10% Cooldown Reduction, reduced from 31-65 Ability Power and 10% Cooldown Reduction
Cost reduced to 250 from 300
Elixir of Fortitude
Now grants 140-235 Health and +10 Attack Damage, reduced from 230-400 Health and +11-28 Attack Damage
Cost reduced to 250 from 300
Infinity Edge attack damage reduced to 75 from 80
Innervating Locket has been removed
Last Whisper
Combine path changed: now requires Pickaxe and Long Sword, instead of Recurve Bow and Long Sword
Upgrade cost increased to 700 from 500
Now provides +40 Attack Damage and 40% Armor Penetration
Phantom Dancer
Upgrade cost reduced to 400 from 900
No longer provides Dodge Chance
Randuin's Omen
Armor reduced to 80 from 90
Cooldown reduction reduced to 8% from 15%
Shurelya's Reverie
Move speed duration increased to 3 seconds from 2
Health regeneration increased to 30 from 25
Mana regeneration increased to 15 from 12
Sight Ward
Health reduced to 1 and armor reduced to 0
Reduced collision and spellhit sizes
Duration reduced to 3 minutes from 4.5
Vision Ward
Health reduced to 1 and armor reduced to 0
Reduced collision and spellhit sizes
Duration reduced to 3 minutes from 3.5
Wriggle's Lantern Ward
Health reduced to 1 and armor reduced to 0
Reduced collision and spellhit sizes
Spirit Visage
Now builds out of Kindlegem instead of Ruby Crystal
Upgrade cost reduced to 300 from 375 (total cost increased to 1550 from 1250)
Health increased to 250 from 200
Sunfire Cape
Upgrade cost increased to 800 from 700
Passive is now unique
Warden's Mail
Armor reduced to 50 from 60
Health regeneration reduced to 20 from 25

Summoner Spells

Flash no longer pops projectiles
Flash cooldown increased to 255 seconds, from 240


Flat energy, energy per level, and energy regen per level runes increased 10%
Flat energy regen runes increased 5%


Minion count on the scoreboard will now only update for Champions that you have vision of
Solo lanes will see a slight reduction in their experience gain. Junglers and Dual lanes will be unaffected.
Dragon no longer provides any global experience, but provides more global gold
All turrets now provide less global experience, but more global gold
Baron Nashor can now be debuffed with non-disables (for example, poisons)
"Healing" due to a level up will now be adjusted by a portion of your missing health. In general, less health will mean less recovery. Healing from Catalyst the Protector remains unaffected.
Monster AI has been improved and will now attempt to switch to a nearby target when you leave their leash range. Monsters can now reaggro if anyone in their camp is attacked while they are retreating.


Vladimir - changed volume balance of spells.